When Bulletstorm was first announced, I mostly ignored it. Another first person shooter, bur this time they kept score and expected you to come up with creative ways to kill your opponents. When the demo came out, I decided to give it a shot and see what it was all about, and I liked what I saw. But I didn't $60 like it. So I waited for a bit for a sale and some free time to play through, and have to say I enjoyed it quite a bit.
You play as Hunt, an ex-soldier who found out that his assassination jobs targeting "important targets" are actually hitting innocent people. He takes his team on a revenge fueled mission to bring down their old boss, General Sarrano, a foul mouthed old military type that reminds one of the drill sergeant from Full Metal Jacket. He uses his small ship to punch a hole through the General's warship, bringing both of them down to the surface of a dilapidated resort planet, now teaming with gangs and mutants.
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Or mutant gangs, you know, whatever works |
What use are the points? Well, they're how you're going to keep armed to the teeth. Your points allow you to purchase new weapons, upgrades, and most importantly, ammo. If you're just running and gunning the whole game, you're going to run into some problems keeping up with what they're throwing at you. You'll spend these points at strategically placed checkpoints that will also tell you what kind of Skillshots you can earn.
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You're going to need as much ammo as you can muster |
I don't really have a whole lot in the way of complaints for Bulletstorm, but if I had to be nitty gritty, I would say that the pony that Epic and People Can Fly parades in front of us is very limited in its tricks. The entire package comes together really nicely, but I wonder if I would want to do the same thing again in a sequel. I think they're really going to have to put some effort into it to make it stand out from the rest of the games out there, and packaging the next one with a Gears of War 4 beta code may not cut it.
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Or a whole lot of nothing for PS3 owners, you know, whatever works |