Tuesday, March 30, 2010

Lunchtime reviews of iPhone Games

I download the iPhone free games of the day through Open Feint and Free App of the Day and sometimes don't get to sit down and play all of them that day. Today during lunch I ran through a bunch of them that I had been sitting on and here's a little mini review of each:

Castle Conflict - Reminds me of Fat Princess, but 2D. Quick and fun to play, will be keeping around

Dragon Slaughter - Tower defense game with the little time that I spent with it, very little variety. Will give it another try, but so far I think Sentinel is a superior game.

Scribattle - Missle command type game. Tough to get the aiming down just right, think the enemies move too fast for the speed that shots are fired, will give another try to see if it stays or not.

Ascent - Climb the level by swinging from bomb to bomb. Quick and fun, maybe a little too critical on how fast the bombs you attach to explode, since you can't really see them under your finger and have to base it off of a red circle that appears a moment before you would go. Played several times before I really got the hang of it. Will be keeping it around.

Fastball - Like Funkyball, but you don't need to tilt your iPhone to make it work, and uses a simple tap to jump over obstacles. Good stuff.

Robocalypse - Reminds me very much of Warcraft 3, which is a pretty good thing. Looking forward to spending some more time with it.

UniWar - Initial impression is that I'm going to need some more time with it to understand what is even going on, this is not a pick up and already know how to play it type of game, and I couldn't find any kind of tutorial right off the bat.