Wednesday, February 6, 2013

Kickstarter 20 - Part 4 - Double Fine Adventure

Double Fine Adventure

Completed Funding on March 13, 2012 with $3,336,371 of $400,000

What did they offer:  Double Fine offered the world a new way to create a main stream title through crowd sourcing instead of going through publishers.  Backers could receive the game and larger backers could get the game boxed, art books, and a variety of other items.

When was the expected delivery date:  October 2012

What did VG30 pledge for: We made a basic pledge for just the game on this one at $15.

Status of Project:  Our first incomplete project, the game has been projected to be done by April 2013 but that has gone to the wayside as of their latest (December) update and now looks as they're trying to operate through September 2013, almost a full year after the expected delivery date.

What the creator is saying:  There hasn't been a Kickstarter update since December 21st, but from it we can tell that the game has gone past what they expected to do and didn't want to turn away from.  They became the poster child for Kickstarter successes and if they botch this it won't only be a massive blow to Double Fine, but Kickstarter as well.

What the community is saying:  This one is hard to judge because there's 87,000 backers, and many of them got swept up in the excitement of funding something so big.  The little bits that I can piece together from the comments reflect a silent, confused, and slightly irritated community.  Some people think that the game they were funding is The Cave which just appeared on Steam, but no, the game they're looking for is Red, which just goes to show you that they're not even paying attention to the (30 minute long) video updates.

What we're saying:  Clearly this exceeded their expectations and from that they wanted to create a game that was worthy of being thrown so much money at.  I don't know how to call this one just yet, I believe in the Double Fine team being able to pull this off, because if they can't do it the repercussions are something that Kickstarter and the gaming industry can't deal with.